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slint::Point Struct

template <typename T>
struct Point;
C++
#include <slint.h>
C++

The Point structure is used to represent a two-dimensional point with x and y coordinates.

T slint::Point< T >::x

The x coordinate of the point.

T slint::Point< T >::y

The y coordinate of the point.

bool slint::Point< T >::operator==(const Point &other) const =default

Compares with other and returns true if they are equal; false otherwise.


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